
When Crysis launched, the world was shocked by it’s system requirements and awed by the beautiful visuals. The shock was more prominent though, leading to numerous jokes on the impossibility of running the game properly even on the highest-end consumer hardware available at the time. Crytek studios certainly learned from those mistakes, and started working on CryEngine 3, their first multi-platform engine for current generation hardware and the next.
CryEngine 3 is built to be scalable for current generation hardware, across all platforms using Direct X 9 and 10, and is powerful enough to be used for developing games when the next generation of consoles hit the market.
The most impressive thing about Crytek’s new engine is the fact that it can show real-time footage from a development pc onto a gaming pc, PS3 and Xbox 360. Consider this, that if developers are able to see any differences in any of the versions, the problems can be addressed on time. Imagine what the fanboys will argue over if each version of the game looks exactly the same? Except the PC of course.
CryEngine 3 has the potential to be the next Unreal Engine 3, which was used extensively in the early life of current consoles as developing on it was relatively easy. Crytek says that they will be using CryEngine 3 to develop Crysis 2.
And here’s what it looks like in action.
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